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Settlements are urban centers where people live.

They come in a few sizes:

  • Hamlet
  • Village
  • Town
  • City
  • Capital (1 per nation)

Requirements Edit

Hamlet: Edit

  • 10 studs of housing
  • 1 Governent building (Manor house, town hall, Castle etc...etc..)
  • 1 stables
  • 5 studs of food production (Farmland, Hunting land, Fished seas)
  • 1 Barracks (Optional, but without it no troops can be conscripted here)
  • 1 Fresh water source (Well, river, stream, lake etc. [seperate branches of the same river count])

Village Edit

  • 30 studs of housing
  • 1 government building
  • 1 stables
  • 15 studs of food production
  • 1 Barracks
  • 1 Smith
  • 10 studs of market
  • 1 fresh water source

Town Edit

  • 100 studs of housing
  • 2 Government buildings
  • 1 Church/Temple
  • 1 School
  • 1 stables
  • 50 studs of food production
  • 1 Barracks
  • 1 Smith
  • 1 Fort
  • 20 studs of market
  • 2 fresh water sources

City Edit

  • 200 studs of housing
  • 3 Government buildings
  • 1 Church/Temple
  • 2 Schools
  • 2 Stables
  • 100 studs of food production
  • 1 Barracks
  • 2 Smiths
  • 1 Fort
  • 40 studs of market
  • 1 Arsenal
  • 1 Monument
  • 3 fresh water sources

Capital Edit

  • 400 studs of housing
  • 4 Government buildings
  • 2 Churches/temples
  • 2 schools
  • 2 stables
  • 200 studs of food production
  • 2 Barracks
  • 2 smiths
  • 1 Fort
  • 1 Arsenal
  • 80 studs of market
  • 2 Monuments
  • 3 Fresh water sources
  • 1 University
  • 1 Palace